![]() ![]() ![]() "For us it’s very clear that we’re doing an adaptation of history, not a historical simulation." You can read our full interview with creative director Jussi Autio below. ![]() Obviously then, we’re quite intrigued by the premise of this game, and so, to learn more about it and what it will entail, we recently sent across some of our questions about it to its developers at Resistance Games. That’s an immediately compelling idea on paper, and if executed well, it can be even more so. With its setting of a crime-infested 1960s London and its nature as a turn-based tactics game with management elements, Company of Crime has quite a bit to draw people in right off the bat, but it’s doing some really interesting things beyond the surface level as well- such as allowing you to play two campaigns, one each for the police and criminals, each with different progression mechanics, missions, objectives, and more. ![]()
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